GameDev – Using Littera with Phaser

Littera, dudes.

This is one of those innocent looking webapps that blow my mind by their usefulness and ease of use (ease of usefulness?)

It all started when I needed a better font than Arial for my retro/pixel/end-of-80’s Roguelike game. At first I thought there would be a way to package the font with the game, CSS @font-face style, and be done with it, but this is different, since I’m using Phaser and displaying bitmap fonts.

It seems like the most popular option is to use webfonts in Phaser, but I really wanted to package the fonts and make the game playable offline.

I finally stumbled upon Littera, and my quality of life significantly increased. Continue reading “GameDev – Using Littera with Phaser”

WebDev – Sublime Text Plugins

You’ve read it, heard it, and seen it a hundred times before, but I’ll say it again:

Tools are great. – by anonymous

… or something like that. This leads me to the next point:

IDEs are tools. – by common logic

And good tools, well used, make for good results. I also have another saying:

Cut the crap. – I’m not good with famous quotes

So here’s the list of my favorite Sublime Text plugins.

In the “Can’t Live Without” category:

  1. Terminal: Quick access to the command line
  2. SideBarEnhancements: Expand the possibilities when right-clicking on your files
  3. ColorHighlighter: Actually see the colors you write

In the “Organisation” category:

  1. JSFormat: Quick and easy formatting of JS code
  2. JSON Reindent: The title says it all
  3. BracketHighlighter: Keep track of where your brackets start and finish
  4. Alignment: Align these constants with the power of Aligment!

In the “Documentation” category:

  1. DocBlockr: JavaDoc-y docs for everything

Noteworthy compilations